The Panel¶
Scene Doctor lives in the 3D Viewport sidebar (++n++) under the Doctor tab. Top to bottom:
Masthead¶
The branded header — logo, wordmark, and your tier + version.
Profile & Run Diagnosis¶
- Profile dropdown (Pro) — choose which checks run and how they weigh into the score. See Profiles.
- Run Diagnosis — scans the whole scene and refreshes the results.
Health score¶
A live 0–100 score with a progress bar. It recalculates instantly as you fix or dismiss checks, and turns red below 60. Full detail in Health Score.
Diagnosis Results¶
One collapsible group holding every check. Behavior:
- Sorted worst-first — errors on top, clean checks at the bottom.
- Failing checks show their custom icon, label, count, and a fix button.
- Clean checks show a dim check mark and recede.
- Expand a row (the ▸ triangle) to reveal its drill-down: affected objects with click-to-select, extra stats, and per-item fix tools.
The dismiss (eye) button¶
Click the eye on any check to dismiss it. Dismissed checks:
- keep their issues listed,
- count as healthy in the score,
- stay dismissed across re-diagnosis and profile switches,
- save with the
.blend.
Use it when a flagged "problem" is intentional.
Footer¶
- Fix All Safe (Pro) — batch-applies every low-risk fix. See Tools & Fixes.
- Export Report (Pro) — save the diagnosis as CSV.
Preferences¶
Edit → Preferences → Add-ons → Scene Doctor exposes:
- License Key — optional, for support/updates only.
- Transform Tolerance — how far from identity a scale/rotation may be before it's flagged.
- Poly Scan Cap — meshes above this poly count are skipped by the heavy geometry checks (keeps diagnosis fast on huge scenes).
- Doubles Merge Distance — threshold for the Doubled Vertices check.
- Degenerate Threshold — size below which edges/faces count as degenerate.